Anno 1503 operates on a rigid square grid. While straight lines are the easiest to manage, leaving strategic empty tiles for future public upgrades (like upgrading a small Chapel to a massive Cathedral) is vital. The Ultimate Residential Layout Blueprint
I can provide a step-by-step optimization plan for your empire. Share public link anno 1503 layout
Use this if you want to start a discussion or are stuck. Anno 1503 operates on a rigid square grid
Fields can be placed from the production building diagonally, but must be adjacent (touching) in a line. Share public link Use this if you want
[ H ][ H ][ H ][ C ][ H ][ H ][ H ] [ H ][ H ][ H ][ H ][ H ][ H ][ H ] [ R ][ R ][ R ][ R ][ R ][ R ][ R ] [ H ][ H ][ M A R K E T ][ H ][ H ] [ H ][ H ][ M A R K E T ][ H ][ H ] [ R ][ R ][ R ][ R ][ R ][ R ][ R ] [ H ][ H ][ H ][ S ][ H ][ H ][ H ] [ H ][ H ][ H ][ H ][ H ][ H ][ H ] Legend: H = House (2x2) | R = Road (1x1) | MARKET = Marketplace | C = Chapel/Church | S = School/University Use code with caution. Layout Breakdown
Anno 1503 does not reward aesthetic curvy roads or picturesque forests. It rewards the cold, hard logic of the tile.