Combat Tournament Legends 2.2 New! -
In multi-enemy matches, identify the ranged attackers first. Eliminate zoners who fire projectiles from the edges, as they will constantly interrupt your close-quarters combos.
: The ultimate balanced archetype. Equipped with wide, sweeping attacks, he remains the most recommended fighter for beginners learning the ropes of combo pacing.
A deep layer of the game's difficulty lies in the AI profiles found in Hard Mode. These aren't standard CPUs; they are programmed to spam advanced combos and track the player across the map relentlessly.
The intensity was slightly tuned, and enemy variety increased, making it more challenging but fair. 3. Diverse Weaponry and Combat combat tournament legends 2.2
The stickman fighting genre has seen many iterations, but few have maintained the frantic, high-octane energy of the Combat Tournament series. Created by Ongokiller50 and Stone , Combat Tournament Legends (often referred to within the context of the series' evolution) represents the pinnacle of flash-style, fast-paced arena combat.
To the uninitiated, Combat Tournament Legends 2.2 looks like a doodle come to life. The characters are stick figures—minimalist outlines with distinct colors and accessories. Mr. Slippy is a green stick with a siren hat; Fred is a blue brute; the unlockable legends wear sunglasses and capes.
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. In multi-enemy matches, identify the ranged attackers first
The game features several grueling modes that require different tactical approaches: Elimination +2: Both you and your enemies start with 3 lives. Home-Run-Bat
But the true allure was the unlockable content. In an age before paid DLC, you had to earn your legends. Beating the arcade mode on harder difficulties unlocked powered-up versions of the cast, often with modified movesets. This gave the game immense replay value. You weren't just playing to win; you were playing to unlock the "Legend" version of the stick figure in the sunglasses.
Jax lunged first—old-school, linear, powerful. Kaelen sidestepped and triggered a kinetic parry. The ghost-strike erupted behind Jax, clipping his shoulder and spinning him half-around. A new vulnerability window. 0.4 seconds. Equipped with wide, sweeping attacks, he remains the
: A strategic fighter unlocked after winning the "Final Fight" mode. He uses unconventional weapons like electrical CDs and a microphone to shock his enemies.
It lowers your hitbox, allowing you to move through or under certain enemies without interference.
, remains one of the most celebrated stick-figure fighting games from the Flash era. While often called a sequel, the developer views it as a significantly improved and refined version of the original 2010 Combat Tournament Stickpage Wiki Gameplay and Mechanics
(Travis Steven), the game shifted toward a more refined art style in this "Legends" iteration. While it was a staple of the Flash era, it remains preserved on platforms like the Internet Archive
His attacks flow perfectly into his special move on contact. Speed Meta